New developers video of Wolfenstein II: Double the Firepower

Bethesda has posted a new developer diary about the weapons of the game – including the dual-wielding system allowing you to use any pair of weapon. They also speak about a new mount for BJ: the Panzerhund!

When it comes to the ultimate enemy, nothing tops Nazis. The embodiment of pure evil, they’re monsters in the truest sense of the word – and they’ve spread their vile regime across the globe in Wolfenstein II: The New Colossus.

The good news? BJ Blazkowicz is ready to stand up against this fearsome foe and rally the resistance to liberate America. But it won’t be easy. The Nazis in the sequel to MachineGames’ critically acclaimed game are tougher than ever, with bumped-up returning baddies – including the lumbering SuperSoldat who can now charge toward the player – along with powerful new adversaries like the fast-moving, laser-shooting, wall-clinging UberSoldat cyborgs.

Then again, BJ has some new ways to fight back – including the ability to freely dual-wield his diverse collection of big guns. For more details on BJ’s formidable firepower – including his brutal, new melee weapon – check out our latest video, with exclusive insights straight from the developers.

“What we love about Wolfenstein are the heavy weapons and that over-the-top crazy combat,” says Executive Producer Jerk Gustafsson. “We have focused a lot on freedom – on the ability to move around and control yourself in combat. And a part of that is to allow the player to freely dual-wield weapons in any combination as well.”

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