Why no multiplayer in Wolfenstein II

In an interview to GameIndustry, the narrative designer of the game in MachineGames, Tommy Tordsson Björk, explained why there is no multiplayer part in Wolfenstein II – like in Wolfenstein: The New Order:

The only way we can create these super immersive narrative experiences is if we can solely focus on the single-player,” he said. “Having a multiplayer component in this work process would just dilute it all. That’s the danger if you try to do two things at once.

We just keep our heads together, and focus on making a really good single-player game… Doing our thing is what makes the game great.

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