Two former MachineGames developers open their new studio

Two former technical artists who worked on Wolfenstein games, Michael Paixao and Joel Jonsson, have open their own game development studio called Bad Yolk Games in Sweden (in Uppsala like MachineGames), according to Game Industry Biz, after some legal disputes with the owner of their former employer, ZeniMax Media. They promote a more healthy work environment for employees, unlike MachineGames were the culture of “crunches” and overtime was quite usual. Paixao has previously worked in Ubisoft Massive on The Division, were the crunch culture was quite the same – unlike Ubisoft Montreal where I work, where the crunches are less frequent. We’ll see how these great principles will face the reality of small studios and short plannings and funding…

Their first project made with Unreal Engine 4 and Houdini (for 3D animations) has been revealed at the GamesCom : Main Assembly. It’s available in Steam Early Access. Here is the trailer of the game:

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