The BJ actor speaks about the next Wolfenstein

In an interview to the Two Left Sticks website about the next Call of Duty: Infinite Warfare, where he’s not only a voice actor, but also one of the writers of the game, Brian Bloom, who also impersonated BJ Blazkowicz in Wolfenstein: The New Order and The Old Blood – and also the killer in the A-Team movie in 2010 -, spoke about his work on the BJ character in a possible sequel of the games:

I’ll be safe with this answer. If you look at Bethesda’s E3 2016 lineup there was a title hinted at in a cool way. It sparked a bit of wildfire. That subtle, very simple DOS language, going through the titles. Perhaps we’re working on that as we speak.

About the fate of BJ after The New Order, and what he would like to do with this character:

Whoever B.J. Blaskowicz was, in the content we have so far, he’s the articulation of a promise not kept; a country that surrendered while he was in a coma. He’s fighting a war on his own with a very small group of people, completely outgunned and out-manned. A world taken over by scourge of racism, nazism, and fascism. Anya and their relationship in many ways is B.J. attempting to give redemption to the dream lost. Those ideals that he has that might be idealistic – marriage, children, living in a free world. It’s all part of who he is. Putting my own feelings aside, and giving the audience all room to have their own feelings about this. I think we can agree that his core convictions are related to that kind of loyalty.

Brian won’t tell anything more as he doesn’t want to violate any NDA. He seems very much involved in the games and characters he’s working on. It seems to confirm the development of the next Wolfenstein game, some months after the revelation from the actress playing Anya. Wait&see!

Preorder Doom and get Wolfenstein: The Old Blood

If you bought Wolfenstein: The New Order, you might have received an access to the closed multiplayer beta of the game. Now, by preordering the game Doom on Steam, you can also get Wolfenstein: The Old Blood for free!

Even if the multiplayer of Doom was disappointing for some people as it was quite slow, the solo game on PC with a keyboard and a mouse seems very promising!

Doom will be released on the 13th of May on PC and consoles (XBox One and PS4).

Humble Bundle: Bethesda Weekend Sale

During the whole weekend (until Monday at midnight), the Humble Store sells a special bundle with plenty of Bethesda games with great discounts. You can find Wolfenstein: The Old Blood with a 40% discount at $11.99 and Wolfenstein: The New Order with a 66% discount at $20.39, but also Return to Castle Wolfenstein and Wolfenstein 3-D + Spear of Destiny with a 66% discount too at respectively $3.39 and $1.69. There are also plenty of other fantastic games and DLC from id Software (Quake, Doom, Rage) and Bethesda (The Elder Scrolls, Dishonored, Fallout, Brink, The Evil Within, …).

And if you buy one of these games via the Humble Store, 10% of your purchase will support a charity, so it’s definitely worth it!

Interview of the music composer of Wolfenstein: The New Order and The Old Blood

Mick Gordon has been recently interviewed by the polish website GameMusic about his work on the music of Wolfenstein: The New Order – and not about The Old Blood curiously…

A great interview where he explains how free and inspired he was for the game, praising the work of MachineGames and the good idea of having special “Nazi sixties” hits from the fictional Neumond Classics publisher.

New screenshots of Wolfenstein: The Old Blood (and new life!)

If you haven’t finished the game yet, here is a collection of new screenshots from the game (with French texts), taken by me althrough my journey from the dark corners of the Castle Wolfenstein to the streets of the village of Wulfburg… A great and intense moment you should really experience by yourself!

And after having completed Wolfenstein: The Old Blood, I will live soon another great experience: I’ll start working soon for the Ubisoft Montreal game studio as a AI programmer on a great unannounced project – not a Wolfenstein game, unfortunately! Be sure I’ll do my best to deliver you another great game like this one!

Wolfenstein: The Old Blood – First reviews

Less than a week after the digital release of Wolfenstein: The Old Blood, many reviews of the game have been already posted by some major sites, like Polygon, PC Gamer, Metro UK, Destructoïd, XBox Achievements, Game Informer, IGN, Video Gamer, Games Radar, etc… According to MetaCritic, the reviews scores for the PC and the XBox One versions is around 76%, for PS4 around 77%, which is quite good! Most of reviewers praise the intense action and the fun of the game, but regrets the lack of a scenario that was better in The New Order.

GamesRadar says “Wolfenstein: The Old Blood is another sterling effort from MachineGames, fast proving to be real players in the FPS genre. This add-on clearly has smaller scope than was found in The New Order, keeping things much more ‘down to Earth’, but the core shooting experience that makes the reborn Wolfenstein such a pleasure to play remains perfectly intact. If you like shooting zombies and Nazis with extravagantly powerful weapons (and lets be honest here, who doesn’t?) this is well worth checking out.“, but PC Gamer says also that “The Old Blood is a false start for Wolfenstein’s life after The New Order, a creative step backwards that survives primarily because of the strong groundwork laid in the previous game. It will always be fun to fire these guns and MachineGames’s presentation is still ahead of the curve, but this isn’t the game you should play if you want to explore those qualities—that game was released a year ago.“. So generally, it’s very good, very intense, MachineGames proving all their skills to deliver a high quality action game, but The New Order is generally seen as being better, with a stronger and more interesting storyline.

Here’s a video test of the game by Game Informer:

Wolfenstein: The Old Blood – The Easter Eggs (spoiler)

EuroGamer has already spotted some Easter Eggs in Wolfenstein: The Old Blood, with some elements of the background inspired from some other games from id Software and Bethesda:

  • A miniature Quake 3 rocket launcher key chain – which was already in The New Order
  • A vending machine selling drinks, including the Nuka Cola and the Supersaft with the Pip-Boy character from Fallout
  • The horned helmet from Skyrim

They’ve even recorded a video with all these items:

Wolfenstein: The Old Blood – Reddit with Jerk Gustafsson

Jerk Gustafsson, executive producer on Wolfenstein: The Old Blood and The New Order for MachineGames, has done a reddit session wednesday where people could ask him some questions about the game. Here are the most interesting info from it:

  • They have worked a lot to improve the pace of combats in The Old Blood (compared to The New Order), by making areas larger and providing more options for the navigation in these places.
  • While The New Order was a lot inspired by Wolfenstein 3-D, they have taken a lot of inspiration from Return to Castle Wolfenstein for The Old Blood, especially from the first two episodes of the game.
  • About the segmented health system: “I really wanted a health system that involved the classic 100 health/100 armor, but at the same time gave the player some possibility of regeneration. Basically to avoid situations where players just stand behind a cover and wait for the health to regenerate and instead encourage players to move around more, while still not ending up stuck with extremely low health – we had a similar system in Riddick (but with cubes) and it’s a system that, I think, works very well with the combat we want to have in our games.
  • About the pressure to work on such a prestigious franchise: “A lot of joy and a lot of pressure, but having Bethesda and id Software by your side certainly removes some of the pressure – and adds a lot more joy! Personally, being a huge id-fan, it was a dream come true to work with such a legendary ip.
  • About having more story-driven FPS like The New Order and The Old Blood: “I would love to see more story-driven shooters, and I do believe there’s a market big enough. But I don’t have a good answer on what needs to happen to encourage publishers/developers. I only hope that these type of games will continue to be developed and that they will be succesful enough for others to follow. MachineGames will definitely continue developing story-driven shooters.
  • About the design of the weapons of the game: “Personally I draw a lot of inspiration from the old id shooters like Quake, Doom and Wolfenstein. In general we have a pretty clear idea on what weapons we want to include very early in production, but we are also very open to and encourage members of the team to contribute and come up with ideas and suggestions – which they always do. We also have a very talented team that we call the “Through the gun”-team who handles player movement and a lot of the core weapon mechanics. They are of course also big contributors to the design of our weapons.
  • About the “nightmare” levels where you can play to Wolfenstein 3-D within The New Order and The Old Blood: “The first Nightmare level that we added to The New Order was not planned from the beginning – it was something that our team did for fun during development and when they got it working we of course wanted to include it. We have a truly amazing and very creative team here at Machine Games.
  • About the id Tech 5 engine of the game: “I’m very satisfied with id tech. Whatever technology you’re working with there will always be challenges, but considering that we now have delivered two games running at 60 fps/1080p – I’m definitely satisfied.
  • They’re also very happy with what they’ve done with The Old Blood and The New Order, and can’t reveal anything about their future plans for the Wolfenstein franchise.