Wolfenstein 3D & Spear of Destiny – Creators

auteurs

 

Wolfenstein 3-D & Spear of Destiny – Original IBM PC-compatible version

Credit screens

Les écrans de crédits de Wolfenstein 3-D (dans 'Lisez Ceci !') Les écrans de crédits de Wolfenstein 3-D (dans 'Lisez Ceci !') Les écrans de crédits de Wolfenstein 3-D (dans 'Lisez Ceci !')

Id Software is…

Programmers

John Carmack
John Romero

Artist

Adrian Carmack

Creative Director

Tom Hall

Manual Design

Kevin Cloud

Chief Operating Officer

Jay Wilbur

Contributeurs

Composer

Robert Prince

Additional Programming

Jason Blochowiak

 

Developer

id Software

id Software - Page spécialeThe developers of the Wolfenstein series on PC, with John Carmack, John Romero, Tom Hall, Adrian Carmack and others!

More info on the dedicated page

 

Composer

Bobby Prince

bobby_princeRobert Caskin Prince, III (he goes by Bobby) is a 1966 graduate of the University of Georgia with a bachelor’s degree in psychology. He was also a 1LT platoon leader in Vietnam 1969-70, and a former lawyer. But around 1991 he switched over to music and sound effects composition for many video games including Apogee and id Software’s games like Wolf3D and SoD, but also Catacomb 3-D, Commander Keen, Doom 1 et 2, Rise of the Triad, Duke Nukem 2 and 3D, and many other games. He has also composed music for commercials and independent films, along with his own tracks. In 2006, he was given a Lifetime Achievement Award by his fellow game composers. He gave up his musical work to become a lifeguard in an amusement park during some years, before coming back to music and sound composition on an independent game called Wrack, to be released in 2013.

Official website – Wikipedia page – Video interview at id Software during Doom development – Interview in 2011 – Wrack game blog – VGMPF page – last.fm page

 

Publishers & distributors

Apogee Software (Wolf3D shareware)

Apogee SoftwareApogee Software Ltd started in 1987 with the release of Scott Miller’s “Kingdom of Kroz”, which used crude extended ASCII characters as graphics. Nevertheless, the game sold quite well and Apogee was born. In 1991, George Broussard joined the company as co-owner, bringing with him several games of his that were previously released under the name Micro F/X.

Apogee published games by other developers in addition to its own in-house titles. One of these developers, id Software, contributed to Apogee’s success with games such as Commander Keen and Wolfenstein 3D, but later severed their ties with Apogee with their release of Doom in 1993 (although in its earliest stages, Doom was still an Apogee title). Apogee popularized the concept of “shareware” for games in the 1990s. Its own games where the Duke Nukem series and Rise of the Triad (initially foreseen as being Wolfenstein 3-D 2). In 1994, in order to create a division for each genre of games, they created the brands 3D Realms and Pinball Wizards. With the success of Terminal Velocity and Duke Nukem 3-D under the 3D Realms label, and the massive adoption of 3D engines for all their games (even platform games like Duke Nukem: Manhattan Project), 3D Realms has replaced Apogee as the brand name to publish games under. However, Apogee Software is still the legal name of the company, and a label used for the distribution of old games on new platforms.

The 3D Realms studio has created many games like the Duke Nukem series, Terminal Velocity and Prey in 2006, and edited the first Max Payne games.

3D RealmsBut while they were working on Duke Nukem Forever (since 1997!), it was announced the studio had been closed in 2009 with all the current projects been canceled due to lack of money. Finally, the company was not closed, but they had to withdraw the development of DNF, which was transferred to the Gearbox studio (with intellectual rights and property) in 2010, and released in 2011. The 3D Realms studio remains, and works mainly on porting of old games to mobile and online platforms without having major projects on trail. 

Official website of Apogee – Official website of 3D Realms – Wolf3D page on 3D Realms website – Wikipedia page about Apogee – Wikipedia page about 3D Realms

 

FormGen Corporation (SoD)

FormGen CorporationCreated in 1987 to create and distribute text-based form generation software, FormGen was then diversified and signed an agreement with id Software to distribute its games, including Commander Keen, Doom (as a shareware), and with Apogee/3D Realms for Duke Nukem 3-D and Rise of the Triad. In 1994, the developers of the company created themselves the “Lost Episodes” (i.e. missions 2 and 3) of Spear of Destiny, with new graphics and sound effects, and distributed them (in the same package than the original game). FormGen was acquired by GT Interactive in 1996.

Wikipedia page

 

Distribution

GT Interactive Software (Wolf3D – store sales)

gt_interactiveDistributor of Wolfenstein 3-D, Doom 1 and 2, Quake, Duke Nukem 3-D, Unreal, Unreal Tournament, Heretic, Hexen, Total Annihilation, Driver, and many other games – also as publisher too, GT was created in 1993, and bought in 1996 the publisher FormGen, before being bought itself by Infogrames in 1999, which later became Atari and dropped the GT brand.

Wikipedia page

 

Activision (newest editions)

activisionDistributor of the republishing of Wolfenstein 3-D on PC, the company was founded in 1979 and was a pioneer of the video games industry. Since it merged with Vivendi Games – owner of Blizzard Entertainment -, the Activision-Blizzard group became the number one publisher in the world.

Official website – Wolf3D page on the official site – Wikipedia page

 

Steam – Valve Software

steamCreated in 2003 by the Valve studio in order to distribute its own games and their mods, and be independent from its publisher Sierra, the tool Steam had some tough first years because of recurrent technical issues forbidding access to the games, and the fact that it was mandatory to install and launch this tool before being able to play to the Valve games.

But thanks to many improvements and to the distribution of games from other studios since 2005, Steam became a prevalent distribution platform on PC with plenty of games available – from big publishers or small independent companies.

In 2007, games from the Wolfenstein series became to appear on Steam, with updated versions of Wolf3D and SoD using DosBox (in order to be able to launch them on recent Windows systems), and the WolfPack compilation where you can find these two games along with RtCW for less than 15 euros. From 2009 to 2011, the latest Wolfenstein game had been also distributed on that platform.

Wolfenstein series on SteamWolfPack on Steam – Wikipedia page about Steam

 

 

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