Wolfenstein: The New Order shown at GamesCom and PAX Prime expo

Wolfenstein: The New Order has been recently shown at GamesCom expo in Köln (Germany) and PAX Prime expo in Seattle (USA), with a playable demo similar to the QuakeCon one.

 Overall, most of the previews are quite positive (AusGamers, IGN, Thunderbolt, TSA), saying that the game is more fun and intense than in the E3 demo, but still with a lack of originality compared to the top FPS of the moment (Call of Duty, Battlefield…). Some others didn’t really like the game, and hope MachineGames will correct it before its release in 2014…

Here are the impressions of Destructoïd in a video:

QuakeCon 2013: New gameplay video of Wolfenstein: The New Order

The GameTrailers website has posted a new gameplay video of Wolfenstein: The New Order, with an interview of Jens Matthies from MachineGames done during the recent QuakeCon expo. Nothing new in this interview, but many exclusive sequences of the game in action (where the recent screenshots come from) in an impressive video! You can see some elements of the game prelude during World War II, with an amazing climbing scene (especially when a plane comes in the field…), and a glimpse of the Dr Strasse – aka Deathshead – and his Super Soldiers (version 2013). But also the attack of the asylum where BJ is cured, with a scene where the hero explain how he’s locked in his own body without being able to react (a 15 years long lethargy). In short, it’s dynamic, with impressive graphics, gameplay and cutscenes, as you can see in the video below:

John Carmack hired by Oculus VR

The id founder and technical director John Carmack has officially joined the Oculus VR company, which creates virtual reality devices – a subject that has interested Carmack a lot for years. In QuakeCon 2012, he spoke about such devices, complaining about their poor quality for games. He will work first for Oculus, and will stay at id and Armadillo Aerospace.

Note that the Oculus Rift, the device the company is creating, was founded successfully via KickStarter, similarly to another project that should get the attention of any FPS fan: the Omni – which uses the Oculus Rift in order to *really* walk and run freely in 3D games.

QuakeCon: New preview and screenshots of Wolfenstein: The New Order

During QuakeCon, the US site The Escapist got the opportunity to try Wolfenstein: The New Order, and posted a quite positive preview about it. They could try an exclusive demo focusing on the first missions of the game prologue, which takes place during World War II, when BJ has to fight against Dr Strasse, aka Deathshead:

The demo took place towards the end of the prologue and lasted just under an hour, but there are apparently two more chapters preceding these events, which makes for quite an in-depth prologue to look forward to.

This preview has also some new screenshots, with Deathshead and a Super Soldier, and the attack by Nazis of the asylum where BJ was interned.

Wolfenstein: The New Order delayed to 2014

In an interview during the QuakeCon, Peter Hines, Bethesda VP of press relationship and marketing, explained to the site Polygon that Wolfenstein: The New Order would be delayed to 2014 – instead of being released in holidays 2013 -, and why they took that decision:

Working on next-gen and current gen definitely has an impact, you’re developing for two different things. The fact that the next-gen stuff is still moving is also definitely a factor. But the most important thing was definitely just looking where it was at, what they needed to polish. Because it’s just not trying to be a shooter, because it’s trying to be a shooter that also has driving elements, story elements, narrative, stealth sections — each one of those has to be excellent. It’s not just like we’re making a shooter, where if the shooting is good, then all 16 hours of the game will be good because it’s all we’re doing.

We didn’t just want to do a one-note Wolfenstein game. We wanted to make something that brought in all these elements, and as it turns out, the polish time you spend on the shooting stuff has no impact on what it feels like in the stealth part.

MachineGames has been working on this game for a while. You don’t want to waste all that time and effort for the sake of a couple of months, if a couple of months could make all of the difference in the world.

This needs to be the best Wolfenstein game ever made, and you can’t shortcut that. It can’t have the same historical impact of Wolfenstein 3D, but it can be a better game.

Promotion on Bethesda and id Software catalogue on Steam during the QuakeCon

After the QuakeCon started on August, 1st, Steam is doing a great promotion on most of the id Software and Bethesda catalogue, including some Wolfenstein games: Wolfenstein 3-D for 1.24 euros, Spear of Destiny for the same price, Return to Castle Wolfenstein for 2.49 euros, and the “Wolf Pack” containing these three games for 3,74 euros ! You can even buy the whole catalogue (containing 44 games!) for 86.84 euros, including Skyrim, Dishonored, Rage, Fallout New Vegas, Brink, and obviously many legendary games from id Software (Doom, Quake, etc…)!