Why no multiplayer in Wolfenstein II

In an interview to GameIndustry, the narrative designer of the game in MachineGames, Tommy Tordsson Björk, explained why there is no multiplayer part in Wolfenstein II – like in Wolfenstein: The New Order:

The only way we can create these super immersive narrative experiences is if we can solely focus on the single-player,” he said. “Having a multiplayer component in this work process would just dilute it all. That’s the danger if you try to do two things at once.

We just keep our heads together, and focus on making a really good single-player game… Doing our thing is what makes the game great.

Launch details of Wolfenstein II

Along with the PC requirements, Bethesda has also posted some various information about the launch of the game on October 27:


PlayStation 4 Pro
Resolution: 1440p Performance: 60 FPS (with Day One Patch)

Xbox One X
Support will be coming in a future patch to coincide with the release of the console.


PlayStation 4
October 25, 12am midnight (all regions)

Xbox One
October 25, 12am midnight ET

October 24, 8pm ET


PlayStation 4
October 27, 12am midnight (all regions)

Xbox One
October 27, 12am midnight (all regions)

October 27, 12am midnight (all regions)


The Day One Patch includes a wide range of optimizations, so we highly encourage everyone to download and apply the update prior to playing the game. We anticipate the Day One Patch being approximately 5GB in size.


The pre-order bonus for Wolfenstein II: The New Colossus, The Freedom Chronicles: Episode Zero, will be redeemable when Wolfenstein II launches on October 27 and the content will be available to play starting on November 7.

Episode Zero introduces you to larger-than-life American heroes Joseph Stallion, Jessica Valiant and Gerald Wilkins as they fight for liberty, and against Nazi tyranny, in the American Territories! Harness their unique abilities and equip their arsenal of guns as you blast your way through Nazis in this opening DLC mission. To be continued in… The Freedom Chronicles!


Shortly after launch, we’ll be providing more information on what’s coming in a future game patch for Wolfenstein II: The New Colossus, including additional game improvements and features, Xbox One X support, and new Challenge missions. In the meantime, we hope you are as excited and ready for the release of Wolfenstein II as we are.

Now, let’s go kill some Nazis!

Wolfenstein II: Weapons Guide

Bethesda has posted a new guide about all the weapons that BJ will be able to use in the game. 

BJ Blazkowicz has an uphill battle ahead of him in Wolfenstein II: The New Colossus. With Nazi forces subjugating his homeland, BJ must travel across America assembling a resistance to repel the invading regime. But he’s not entering the fray unarmed. BJ comes prepared with an arsenal of powerful guns, grenades and gear to help him carve his way through the evil occupiers.

But developer MachineGames didn’t stop at simply arming BJ with a diverse arsenal of finely tuned firearms. Along with a few brand-new weapons, Wolfenstein II now includes the ability to freely dual-wield and customize your guns with a range of modifications. Even with these updates and upgrades, though, it won’t be easy for BJ to liberate his country and save the world from evil. To help you out, we’ve put together a full guide to the firepower BJ will be wielding to make America Nazi-free again – along with insights into the game’s all-new weapons customization system. (Note: potential gameplay SPOILERS ahead.)

The weapons are:

  • Hatchet (melee)
  • Pistole (handgun)
  • Maschinenpistole (small fast machinegun)
  • Sturmgewehr (assault rifle)
  • Schockhammer (big shotgun for close range)
  • Kampfpistole (grenade launcher)
  • Laserkraftwerk (laser gun in Fergus timeline)
  • Dieselkraftwerk (mine launcher in Wyatt timeline)
  • Handgrenate (grenade)
  • Heavy weapons (mounted or used by super soldiers, not in inventory)

Wolfenstein II: minimum PC specs

Bethesda has posted the minimum requirements if you want to play the game on your PC:

For PC gamers, it’s all about the freedom – and we’re not just talking about liberating America from Nazi oppression. From framerates to field-of-view options and beyond, Wolfenstein II: The New Colossus includes a host of features on PC, allowing players to customize their experience based on hardware and preferences. Along with the minimum and recommended specs, we’ve got a detailed list of supported features available in The New Colossus when it launches worldwide on October 27.



CPU: Intel Core i7-3770/AMD FX-8350 or better
GPU: NVIDIA GTX 770 4GB/AMD Radeon R9 290 4GB or better
OS: Win7, 8.1, or 10 (64-Bit versions)
Storage: 55GB
Additional Requirements: Steam account and broadband internet connection for activation and installation
AMD GPU drivers no longer support Windows 8.1


CPU: Intel Core i7-4770/AMD FX-9370 or better
GPU: NVIDIA GTX 1060 6GB/AMD Radeon RX 470 4GB or better
RAM: 16 GB
OS: Win7, 8.1, or 10 64-Bit
Storage: 55GB
Additional Requirements: Steam account and broadband internet connection for activation and installation
AMD GPU drivers no longer support Windows 8.1

You can find some more advanced settings and features in the post.

Wolfenstein 3-D in Wolfenstein II

Like in Wolfenstein: The New Order, you’ll be able to play the classic game Wolfenstein 3-D via an arcade game inside Wolfenstein II. You can see the game inside the game in action in this twitch video.

As you can see, there are some changes in the nazi imagery, replaced by pictures from BJ and the resistance!

The concept art of Wolfenstein II

Paste Magazine has posted an article where Axel Torvenius, the art director of the game at MachineGames, describes several concept art of some environment of the game, like this one:


In this game we have a surreal mix. The classic American dream of blue sky and diners, classic American cars and girls walking down the street smiling. But there is something off with this environment. Nazi jetfighters are roaring in the sky overhead, a Nazi parade in the distance and those girls are walking down the street hand in hand with German Officers. Designing a fictional America run by the Nazis has given us some very surreal moments in this game.

Many other concept art will be also detailed in the upcoming book “The Art of Wolfenstein II“, released on November 7.

Here are some other concept art of the game:


Interview of Bobby Prince

The composer of music of Wolfenstein 3-D, SoD, Doom, Duke Nukem 3-D and other early id Software and Apogee/3DRealms games recently gave an interview to the Cyber Den site.

A very interesting insight to this composing job in the 90s that Bobby regularly explains in his blog, as he’s been retired from the industry for more than once decade.

Launch trailer of Wolfenstein II

Here it is! Bethesda has released the launch trailer of the game, one week before its release. And it’s amazing, with a little surprise at the end (with a mustache):

Memo to the Nazis occupying America in The New Colossus: You messed with the wrong country. With Wolfenstein II releasing next Friday, it’s time to get fired up and fight back. As BJ Blazkowicz, you’ll be rallying the Resistance in order to retake your homeland in MachineGames’ sequel to their critically acclaimed shooter. Check out the launch trailer for a glimpse of what awaits any Nazi foolish enough to stand in Blazkowicz’s way.

New info about Wolfenstein II on Nintendo Switch

Jen Matthies, the creative director of the game in MachineGames, has answered to several interviews about the game, and given some info about its porting on the Nintendo Switch:

We just want to give as many people as possible the opportunity to play the game. So any platform that can run the game, we want to be on. And it seems intriguing to me to have it portable and all that stuff. But the experience itself, it doesn’t really matter what kind of platform you’re on, it’s still the same game.
I think a good reference point would be Doom. Because it’s the same engine. It will be whatever Doom is capable of, that is what Wolfenstein is capable of.

Some videos of Doom running on the portable console have already been posted, and the result seems very good:

Wolfenstein II makes US alt-right very angry

The community managers of Bethesda know how to make US pro-fascism and alt-right members very angry with one tweet saying “Make America Nazi-Free Again”, transforming the slogan of Donald Trump “Make America Great Again” and knowing the shady links between the US president and the fascists:

Some of them promptly reacted to this post, as listed by this article. Far Cry 5 – the game I’m working on btw – got a similar treatment by US alt-right because of his setting where you kill american religious fanatics.