Merry Christmas and Happy New Year! (updated)

I would like to wish you a merry Christmas and, in advance, a happy new year!

2014 has been a great year for all the Wolfenstein fans, with the release of a new game, Wolfenstein: The New Order, which got a great success and many very positive reviews. The game is regularly added in lists of the best games of the year, like on PC Games N, God Is A Geek, Game Informer, The Sixth Axis, Slant Magazine, and Stuff, even winning some awards like on Rock, Paper, Shotgun, where it has been selected as the best FPS of the year! It was also nominated for the Best Shooter and Best Narrative categories at the last Game Awards, and for the “Best Storytelling” category at the Golden Joysticks awards.

Update: Polygon has just chosen Wolfenstein: The New Order as one of their Games of the Year, with great comments:

It helps that The New Order’s old-school influences find a positive middle ground with modern design sensibilities, and it so rarely seems to run out of things to say or do. It’s a fun, often bombastic action game. The veteran developers at Machine Games have made many of those in their long careers, but this is arguably the best, the one that feels the least like a support mechanism for storytelling.

Update 2: The french website NoFrag – dedicated to FPS – made a poll about the best games of the year, and Wolfenstein: The New Order was chosen as the best sequel game, with this comment:

Congratulations to Bethesda, who succeeded to resurrect the Wolfenstein licence. Indeed, there was no multiplayer part, but the solo one was very nice. We didn’t believe in it, so the surprise was even better.

Update 3: The game has been chosen as “2014’s Dark Horse” by HardcoreGamer, and “Best FPS in 2014” by the French website GamAlive!

 

This is also a great Christmas for some legendary Wolfenstein developers like John Romero, who received a wonderful present from his wife, Brenda Romero: a great Doom sculpture!

romero17-2014-xmas

This object has been created by an artist called Jason Hite, and sold to the Romero’s. Polygon has written a post about it, and the artist added an entry in his blog about this work.