Happy 10th Birthday, Wolfenstein: Enemy Territory!

Wolfenstein: Enemy Territory was released exactly 10 years ago. ET was a free multiplayer game that quickly became a big success on the net, gathering a huge and loyal community of players. Their creator, Splash Damage, posted today an entry on their blog in order to celebrate this birthday, with some pictures of the development of the game.

First planned to be a solo and multiplayer expansion pack for Return to Castle Wolfenstein (2001), Wolf:ET was based on the excellent multiplayer mode of RtCW, created by Nerve Software, and improved by Splash Damage for that extension. But when the development of the solo part (being developed by Mad Doc Software) was canceled by Activision and id Software, they were facing a big problem: what to do with the excellent work of Splash Damage? They took an original – and very courageous – decision: distribute it freely and in standalone mode! At the end, the success that the multiplayer part of RtCW got was greatly increased for Wolf:ET, and it was not a coincidence.

Wolf:ET was proposing a gameplay where teams with various classes were fighting one against the other: a soldier, a medic, a lieutenant, a engineer and a covert ops. A team was attacking (usually the Allies) and the other one was defending (often the Axis). The attackers had to fulfill some objectives to defeat their enemies, while the defenders had to stop them doing that, and last as much as possible – during the period of the game – and block the attackers of doing at least their last objective. At the beginning, the game had two campaigns with 3 maps each, but the community quickly grew, and many mods and maps appeared for ET.

Its fast-paced game and its very nice and well-balanced maps (Fuel Dump, Rail Gun, Würzburg Radar, Siwa Oasis, Seawall Battery and Gold Rush) made of Wolf:ET a classic of team-based multiplayer FPS. Following the success of Wolf:ET, Splash Damage then released the very good Enemy Territory: Quake Wars (based on the futurist universe of Quake), Brink (with a similar gameplay), and soon Dirty Bombs (planned for 2013). More info on the Wolf:ET creators page and on the game encyclopedia.