25 years of id Software!

John Romero has celebrated Monday on his facebook page the 25th anniversary of the founding of id Software.

HAPPY 25TH BIRTHDAY id Software! It’s incredible to think that the little 4-person company we founded has grown into a 100+ person studio, and even more amazing that the studio is still working on our 22-year old franchise – still bringing the high-tech and fast action we started with. Thank you, everyone at id, for carrying the torch.

To celebrate, let’s all listen to one of the most prolific and talented metal guitarists in history, Buckethead.

https://www.youtube.com/watch?v=XFrMdQMIqBs

Some of his colleague from that era also added some comments to his post, like Tom Hall:

What a long, strange, awesome trip it’s been. 🙂

And Scott Miller, from their publisher Apogee, who argued about the exact founding date of the studio:

My paperwork in my files shows that I made an agreement with Id in 1990, which would be 26 years ago!

… with John Romero answering:

We’re going by the official DAY 1, full-time, all-day, id Software. Not the sneaking-around, clandestine, Keen-making, IFD-turned-id that we remember. See, this first letter even says so… (picture from the letter)

… and Scott:

True, but Commander Keen was released in Dec 1990, as an “Id Software” game. So that would seem to make it official. But, there are numerous ways to pick the official date, like the actual date the company was legally filed.

If you want to learn more about this epic era, you can read the page explaining the story of the studio on this site, or read the book “Master of Doom”.

Here is a gallery of pictures of that period:

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Note that this happens two weeks after John released his first map for the original Doom game after 21 years – as an warmup for his new FPS to come!

Interview of Tom Hall by Matt Barton


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4 years after having interviewed John Romero about his career in his Matt Chat series of youtube videos, Matt Barton got the opportunity to interview Tom Hall, of the founders of id Sofware and creators of Wolfenstein 3-D, along with Commander Keen, Doom, Rise of the Triad, Anachronox, and many other games from the early 80’s (on Apple II) up to now. As usual, these interviews are very interesting, and you’ll learn plenty of things about him and the development of some iconic games.

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