Wolfenstein II: The New Colossus released on Nintendo Switch

The game Wolfenstein II: The New Colossus has been released last Friday on Nintendo Switch handheld console, with a porting done by the Panic Button studio – which also ported Doom on this platform.

The game received very good critics, even on a console with far less performances than high-end PCs and latest HD consoles. The graphics are sometimes blurry and hard to distinguish, but the framerate is quite stable – except during some combat and cutscenes -, and the game good to be played on Switch, even if it’s far better on PC or consoles.

Its score on MetaCritic is 81% – it was 86% on PC, 87% on PS4 and 88% on XBox One. You can read reviews of the game at GameSpot, Nintendo Life, PocketGamer UK, Polygon and Destructoid.

Here is the in-depth technical analysis of the game by Digital Foundry:

And the video test of GameXPlain:

Wolfenstein 2 design post-mortem

In the Digital Dragons conference in Poland in May, Andreas Öjerfors, senior game designer of Wolfenstein 2 at MachineGames, gave a talk about the challenges they got during the development of the game, and what might be the third installment of their Wolfenstein trilogy, as reported by EuroGamer.

He admitted some mistakes with some elements of the gameplay, like a weak stealth mode where enemies could detect you too easily and quickly, thus breaking this mode and making you fight in gun blazes. It was due to a limited bunch of people who believed in this mode, and who could design it properly. Or having a machinegun like the Sturmgewehr that could become too powerful with upgrades, thus making other weapons less interesting to use. The Laserhund – a robotic dog with last – was also a problem, as it was too fast and very frustrating for players.

The communication about some gameplay elements was also not good, like knowing for the player the weak points of each type of enemy. They know it is very hard to transmit information to the players without giving them the feeling they’re forced to do things.

He also spoke about some errors in the first game, Wolfenstein: The New Order, like the fight against the giant London Monitor, that both the studio and the players didn’t like, as it was really annoying. That’s why they didn’t added such huge bosses in the second game.

And about a possible Wolfenstein 3 – as MachineGames always wanted to do a trilogy with these games -, Öjerfors didn’t talk a lot, except that we might hear stuffs about it in two years, and that he would like to give more freedom to the players, who could be able to choose where they go and what they do. They would like to play with the FPS format – maybe I guess with a more open-world format like the Wolfenstein game of Raven Software attempted to do in 2009. These experiments and this game could definitely become reality in the near future, as he says they have the full support and freedom from Bethesda to do so.

Launch trailer of Wolfenstein II on Nintendo Switch

Bethesda has posted the launch trailer of Wolfenstein II for the Nintendo Switch console. The game will be released on June 29:

Note that the game will require an extra download in order to be played, as it is not fully stored on the small Switch cartridges of only 32 Gb – as the game requires more than 40Gb of space.

First gameplay video of Wolfenstein II on Nintendo Switch

During the PAX East conference in Boston, USA, Bethesda and Panic Button studios showcased the Nintendo Switch version of Wolfenstein II, as shown in this video of GameXPlain:

The gameplay and the rendering look great, and the amazing work of Panic Button on Doom can give us some really high hopes about the quality of this version. They had to reduce the resolution and cap the game to 30 FPS, but it is still very impressive for this handheld console.

Note that the game will use the same Motion Aiming system than in Doom, using the gyroscope of the console, as confirmed by Bethesda:

The third DLC of Wolfenstein 2 is available

The third and last DLC of Wolfenstein 2, named “The Deeds of Captain Wilkins”, is now available, as announced by Bethesda:

Your mission to liberate America from the Nazis has only just begun. Continue the fight in The Deeds of Captain Wilkins, the third in a series of three DLC packs available as part of the Wolfenstein® II: The Freedom Chronicles.

Gun down Nazi enemies as US Army Captain Gerald Wilkins! On the run since the Nazi war machine leveled Manhattan with an atom bomb, Wilkins returns home to reunite with an old comrade and dismantle the deadliest weapon ever made: the Sun Gun. Grab your guns and deploy the Battlewalker to gain tactical advantage as you infiltrate Alaska’s Nazi-fortified Kodiak Island and crush Operation Black Sun.

The second DLC of Wolfenstein 2 is out!

Bethesda has released Tuesday the second DLC of Wolfenstein 2, called “The Diaries of Agent Silent Death”:

You’ve blasted and rammed your way through the Nazi ranks as BJ Blazkowicz and Gunslinger Joe, now it’s time for a stealthier (though no less lethal) approach. In “The Diaries of Agent Silent Death” you’ll fight to unravel a sinister plot in the California offices of the Nazi propaganda film studio, Paragon Pictures. As former OSS agent and assassin Jessica Valiant (AKA Agent Silent Death), you’ll stalk, shoot and stab your enemies from the shadows.

The Diaries of Agent Silent Death is the second installment in the Freedom Chronicles, a series of three DLC packs. All three packs feature a unique hero and are available as part of the Freedom Chronicles Season Pass, which you can pick up for $24.99 (US) / £17.99 (UK) / $34.95 (AUS) / €24.99 (EUR).

A free update is also available now, and includes the following:

  • Various optimizations and bug fixes
  • Updated difficulty balancing
  • More prominent damage direction indicators
  • Preparation for Episode 2 of Freedom Chronicles for users with entitlements

Wolfenstein II: First DLC available

As announced by Bethesda, the first DLC of the game, “The Adventures of Gunslinger Joe”, is now available:

The Freedom Chronicles’ first episode, “The Adventures of Gunslinger Joe,” is now available on PlayStation 4, Xbox One and PC. If you played Episode Zero of The Freedom Chronicles, you’ve already gotten a taste of the action Gunslinger Joe brings to the table. The Adventures of Gunslinger Joe features former professional football player Joseph Stallion as he barrels through legions of Nazis using his Ram Shackle ability. Follow him from the devastated ruins of Chicago to the vastness of space in the first in a series of three DLC packs, each starring a unique hero. Gunslinger Joe’s tale is available as part of the Freedom Chronicles Season Pass, which you can pick up for $24.99 (US) / £17.99 (UK) / $34.95 (AUS) / €24.99 (EUR).

Wolfenstein 2 wins the Best Action Game award!

At the Game Awards tonight, Wolfenstein 2 was nominated in several categories, including the Best Action Game of the year that it won! Congratulations to MachineGames and Bethesda!

Wolfenstein 2 was also nominated in these other categories, but didn’t won the prize:

  • Best game direction – Winner: The Legend of Zelda : Breath of the Wild
  • Best narrative – Winner: What Remains of Edith Finch
  • Best performance (Brian Bloom impersonating BJ) – Winner: Melina Juergens, Hellblade